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News

Friday, April 3rd, 2009: The website is up and
running we will post almost daily updates to it.

Monday, April 13th, 2009: We were discussing
the material that would be implemented into "Shadows of Era."

Tuesday, April 14th, 2009: We have been working
on storyboards today and we are getting ready to begin work on the beta in around a week.

Wednesday, April 15th, 2009: Jimmy has been
working on using rendering methods, Jordan is working SDL, Aryan is working with nerves and model structures
, Joseph is working on animation, Austin has updated the blog and uploaded the storyboards under the
section called game info.

Thursday, April 16, 2009: Jimmy is working
on some 3D models for in game objects, Aryan is working on modeling the weapons,
Jordan is working on C++ tutorials so he can help program the game,
Joseph is working on 3D models and finishing up our game engine, Austin is updating
the website and helping program.

Friday, April 17 to Friday April 24, 2009:
Aryan has been working on steam punk weapons and Models, Jimmy is working
on objects In game like a drinking goblet, Daniel is making the terrain for the
game, Joseph has been working on 3D models and helping people with certain things,
Jordan has been making a GUI in SDL, Austin is updating the
website and working on a part of the game in C++.

Monday April 27,2009 to Tuesday June 9,2009:
Our company has gone down what many call a slippery slope. As many
of you have already seen, we have switched enough platforms to last a lifetime.
We now have a working game, despite recent upsets and other confilcts we have come together
more or less. Our game does not, unfortunately, incorporate many of our models, nor does it much of our other
work. The unity engine has saved us, and we should be grateful.